Foundations of Attention

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Dr Germano Gallicchio

Lecturer in Computational Psychophysiology

School of Sport Science, Bangor University, UK

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Agenda

  • Definition of attention
  • Visuospatial attention and its typologies
  • Spatial cueing effects
  • Comparing two conditions: the t value
  • Attention and deception in sport

What is attention?

Portrait of William James William James

Everyone knows what attention is. It is the taking possession by the mind, in clear and vivid form, of one out of what seem several simultaneously possible objects or trains of thought. Focalization, concentration of consciousness are of its essence. It implies withdrawal from some things in order to deal effectively with others, and is a condition which has a real opposite in the confused, dazed, scatterbrain state.

point 1: We can choose the focus of attention. Attention can be voluntary.

point 2: Inability to attend to many things at once

point 3: Limited capacity to process information. Attention is a selective process

Attention is a selective process

These videos are meant to demonstrate we don’t notice obvious changes when we don’t pay attention to them.

Selective attention: a further demonstration

The Monkey Business Illusion: https://www.youtube.com/watch?v=IGQmdoK_ZfY

The demonstration was designed for observers already familiar with the previous one. Knowing that an unexpected event may occur does not ensure that other unexpected events are noticed.

Visuospatial attention

There are several theoretical models of visuospatial attention (but we will not go through each of them)


It is useful to think of attention as a spotlight moving in space

a spotlight in theatre

Orienting

Selecting a certain location or object in space, so that processing of those stimuli is facilitated.

Events occurring in that location (vs those occuring in another location):

  • are processed more quickly
  • produce greater neural activity in related regions
  • are detected at lower thresholds

Orienting of visuospatial attention = aligning of attention with a source of sensory input or with an internal representation (memory)

Demonstration of a type of orienting

Keep your gaze on the center while reading the letters appearing on screen.

+ C O V E R T

Orienting of visuo-spatial attention

Important distinction in the manner visuospatial attention can be oriented.

orienting orienting covert covert orienting->covert overt overt orienting->overt

covert orienting: attention is directed in space independently of the sensorial organs (e.g., direction of eyes or head)





overt orienting: Directing the sensorial organs towards the region of space of interest.

Covert or overt? Examples.

Overt orienting

  • Turning your head or body toward a sound to better hear or identify it. Example: You hear footsteps and turn your head to locate the source.
Covert orienting
  • Focusing attention on a particular sound or voice without moving your head or body. Example: You listen for a specific person’s voice in a crowded room while remaining still.
  • Tracking the location of people or objects based on auditory cues, without physically orienting toward them.
  • You think about or track what someone is doing, even though you are looking somewhere else.
  • You notice something happening at the edge of your perceptual field while not redirecting your senses towards it.
  • You pay attention to something without moving your head or eyes.
    Example: You listen to a conversation behind you but keep facing forward.

Spatial cueing task

Introductory video (scene from the movie “Back to the Future”)

Spatial Cueing Task

Portrait of Michael Posner
Michael Posner

The spatial cueing task is a experiment used to study how attention is directed in space. It helps us understand how cues can guide our focus, even without moving our eyes or head. How does the task work?

  • You fix your gaze on a central point.
  • A cue appears, indicating where a target might show up.
  • After a brief delay, the target appears either at the cued location or elsewhere.
  • You respond as quickly as possible when you detect the target.

There is a catch: the cue does not always tell the truth.

Types of cues

Valid cue

  • The cue correctly indicates where the target will appear.
  • Example: A sound or light flashes on the left, and the target appears on the left.
  • People respond faster to valid cues.

Invalid cue

  • The cue points to the wrong location.
  • Example: A cue flashes on the right, but the target appears on the left.
  • Responses are slower because attention was misdirected.

Neutral cue

  • The cue does not give information about the target’s location.
  • Example: A cue appears in the center or points in both directions.
  • Response times are intermediate.

Examples of possible non-visual adaptations

Auditory version

Cue: a brief tone presented to either the left, right, of both ears

Target: another brief tone presented to either left or right ear

Task: Press a button as quickly as possible when you hear the target

Tactile version

Cue: a brief vibration presented to either the left, right, or both hands

Target: another brief vibration presented to either the left or right hand

Task: respond with your voice as soon quickly as possible when you feel the vibration

Demonstration of visuo-spatial cueing

Valid cue The cue is an arrow pointing to the left. A short while after, the target appears also on the left. In this trial, the cue was valid.
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Invalid cue The cue is an arrow pointing to the left. A short while after, the target appears on the right. In this trial, the cue was invalid.
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Neutral cue The cue is an arrow pointing to both left and right. A short while after, the target appears on the left. In this trial, the cue was neutral (i.e., not informative).
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Why this task is important in sport and exercise psychology

  • It demonstrates how the focus of attention can be guided by cues (instructions), even without moving our senses (is this covert or overt orienting?).
  • This helps us understand selective attention in everyday life and sports.
  • It reveals that attention improves processing at the cued location and slows it elsewhere.
  • It shows the cost of attending to the wrong location and the benefit of attending to the right location

Types of orienting: endogenous vs. exogenous

A two types of orienting exogenous exogenous A->exogenous endogenous endogenous A->endogenous

Exogenous orienting: Associated with signals that capture attention automatically and involuntarily (like a sudden flash or sound). It is fast and reflexive.

Endogenous orienting: Associated with symbolic signals (like an arrow or instruction) that provide information about a location. Attention is then oriented voluntarily (intentionally).

In other words, there are two ways that attention can be shifted:

  • Endogenous shift = “from inside”, goal-directed, top-down (you control it)

  • Exogenous shift = “from outside”, stimulus driven, bottom-up (the environment controls it). Sometimes associated with a distracting stimulus.

Examples of exogenous and endogenous cues for the visual and auditory modalities

Exogenous cue Endogenous cue
Visual modality a flash in a location an arrow pointing at a location
Auditory modality a tone in a location a tone pointing at a direction (e.g., a voice saying “right”)

Types of attentional orienting: a 2 × 2 framework

The two distinctions combine: endogenous and exogenous orienting can each occur overtly or covertly.

Overt (with eye or head movement) Covert (without eye or head movement)
Endogenous (goal-directed) A player deliberately turns the head to watch the area into which a team-mate will pass A dribbling player looks to the right while tracking a team-mate running on the left
Exogenous (stimulus-driven) A tennis player’s gaze is drawn to a spectator who shouts the player’s name A motorcyclist keeps the eyes on a difficult bend while attention is captured by a crash in peripheral vision

Demonstration of visuo-spatial cueing (exogenous)

The previous demonstration included only endogenous cues was

Valid cue The cue is a flash on the left. A short while after, the target appears also on the left. In this trial, the cue was valid.
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Invalid cue The cue is a flash on the right. A short while after, the target appears on the right. In this trial, the cue was invalid.
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Neutral cue The cue is two flashes on both left and right. A short while after, the target appears on the left. In this trial, the cue was neutral (i.e., not informative).
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Posner studies (ca. 1970-80s)

Michael Posner used a spatial cueing task to investigate how attention is directed in space. Participants were asked to fixate on a central point while cues indicated where a target might appear.

The cues could be valid, invalid, or neutral. After a brief delay, the target appeared, and participants responded as quickly as possible. The study measured response times to the onset of the target.

The classic Posner study focused on endogenous (central, symbolic) cues such as arrows presented at the center. Exogenous cues (such as peripheral flashes) were introduced in later studies.

Participants were required to keep their eyes on the fixation cross the whole time.

The classic design typically used 80% valid, 20% invalid, and 50% neutral trials as a separate baseline.

Note

The percentages refer to the distribution of trial types within the experiment, not to a single set of trials. Typically, the experiment is structured so that, for example, 80% of the cued trials are valid and 20% are invalid, while neutral trials are presented as a separate baseline (often making up 50% of the total trials, or sometimes 1/3 if all three types are equally represented). The numbers in the example above are illustrative and not meant to sum to 100% in a single block—they describe the proportions within each trial type.

trial type function
neutral serve as a control condition for the other two
valid study the benefits of attending to the correct location
invalid study the costs of attending to the wrong location

Questions:

Why did Posner decide to make the cue 80% of the times valid? Why not 100%?​

If it were 100%, then the cue would never be invalid, and Posner could not study the cost of attending to an incorrect location

Why then 80-20% and not 50-50%?​

To build trustworthiness in the cue: the participant oriented their attention to the cued direction because most of the times the cue pointed in the correct direction​. If the participant learned over time that the cue was uninformative, they would stop using

Were participants supposed to orient their attention overtly or covertly?

Covertly. In fact, they were required to keep their eyes on the central fixation cross.

Posner task: basic results

Values are illustrative

Key result:

  • Response times were slowest for invalid trials (i.e., target preceded by an invalid cue), faster for neutral trials (i.e., target preceded by a neutral, uninformative cue), and fastest for valid trials (i.e., target preceded by a valid cue)

Key interpretation:

  • Valid cue pre-activates a an attentional path which is the same as that activated by the target

  • Invalid cue pre-activates a an attentional path which is different from that activated by the target

Is the cueing effect a real effect?

  • Invalid trials are, on average, slower than valid trials.

  • In any sample, two condition means will differ to some extent through random error alone.

Question: how large must a difference be before it is attributed to the cue rather than to chance?

The following slides use simulated data from 45 participants.

Comparing two distributions

The means differ by about 11 ms, but the two distributions overlap almost completely, because participants differ from one another by much more than that.

The same data as difference scores

Each participant is compared with themselves. Differences between participants no longer contribute.

The t value

\[ t = \frac{\text{mean difference}}{\text{SD of differences} \,/\, \sqrt{n}} \]

  • Numerator: the signal, the size of the average difference.
  • Denominator: the noise, the standard error of that mean.

For the simulated sample:

  • mean difference = 10.8 ms
  • SD = 28.3 ms, n = 45
  • t = 2.56

t increases when the difference is larger, when participants are more consistent, and when there are more participants.

How large must t be?

Blue: t values from 10000 simulated samples in which there is no true difference between conditions. Grey band: approximately −2 to +2. Red line: the t value of the sample on the previous slides.

With no true difference, t varies by chance around zero, and lies within approximately ±2 in 95% of samples. The observed t is compared with this distribution.

Statistical significance

  • If the observed t lies outside the range expected by chance (p < .05; for samples of this size, approximately beyond ±2), the difference is described as statistically significant.

  • p is the probability of obtaining a t at least this extreme if there were no true difference.

Statistically significant does not mean large or important. With many participants, a very small difference can be significant.

Results sections report this as, for example, “responses were significantly slower on invalid than on valid trials”. The same wording appears in many articles, including the one(s) to read in this module.

We just scratched the surfaced of the spatial cueing literature

Most later studies are more complex than this.​

One (of many) idea: a valid cue does not always cause facilitation…​

How can it be? Any ideas?

If the cue is exogenous and the cue-target delay is longer than expected, the target is detected more slowly​

This phenomenon is known as inhibition of return​ (however, this is not topic for this module)

The spatial cueing task in today’s practical

The task is completed in the practical that follows this lecture.

Each participant’s cueing effect (invalid − valid) is pooled, and the class t value is computed.

Try the task yourself at: PsyToolkit spatial cueing task

Social spatial cueing

Directional changes in posture (e.g., eye movements) of a person can influence somebody else’s direction of attetnion.



Sport fakes?

Case study: Sebanz and Shiffrar (2009)

Can expert athletes detect deceptive movements better than novices?

Overarching aim: determine whether expert basketball players are better than novices in distinguishing true from fake passes

picture of basketball game. decorative reasons only.

General introduction

Method | Study 1

Participants

  • 12 experts
  • 18 novices

Task

  • Watch videos/photos and classify as true pass or fake pass
    • 30 movies (true passes)
    • 30 movies (false passes)
    • 30 pictures (true passes)
    • 30 pictures (false passes)

Main measure

  • percentage of accurate classifications

Results | Study 1

  • Both experts and novices performed above chance level, for both movies and pictures: they could distinguish fakes from passes

  • Experts outperformed novices (i.e., they gave more correct responses) when movies were presented

“Above chance” means that the proportion of correct classifications was significantly greater than the 50% expected from guessing.

Method | Study 2

Participants

  • 12 experts
  • 18 novices

Task

  • Watch videos with kinematic cues only (light points) and classify as true pass or fake pass
    • 12 front view (true passes)
    • 12 front view (false passes)
    • 12 half-profile view (true passes)
    • 12 half-profile view (false passes)

Main measure

  • percentage of accurate classifications

Results | Study 2

  • Novices performed at the chance level

  • Experts performed above chance: they could distinguish fakes from passes

  • Experts performed better when watching from the front than from half-profile

“Above chance” means that the proportion of correct classifications was significantly greater than the 50% expected from guessing.

General discussion

Interpretation:

  • visual expertise

  • motor expertise

How would you follow-up this study?

example: track gaze position to identify which information experts and novices use

Review questions

  1. Define attention, with reference to its selective and limited-capacity nature.

  2. Distinguish overt from covert, and endogenous from exogenous, orienting. Give a sporting example of each combination.

  3. In the spatial cueing task, why are some cues invalid?

  4. Explain why a difference between two condition means is not, on its own, evidence of a real effect.

Review (MCQs 1)

  1. Attending to a location without moving the eyes towards it is:
  1. overt orienting

  2. covert orienting

  3. exogenous orienting only

  4. inattentional blindness

correct answer: B

Review (MCQs 2)

  1. A sudden flash in the periphery that captures attention involuntarily is an example of:
  1. an endogenous cue

  2. an exogenous cue

  3. a neutral cue

  4. an invalid cue

correct answer: B

Review (MCQs 3)

  1. In a spatial cueing task, responses are typically slowest on:
  1. valid trials

  2. neutral trials

  3. invalid trials

  4. trials without a cue

correct answer: C

Review (MCQs 4)

  1. A t value increases when:
  1. the mean difference decreases

  2. participants differ more in their difference scores

  3. the number of participants increases

  4. the standard deviation increases

correct answer: C

Review (MCQs 5)

  1. A difference is described as statistically significant when:
  1. it is larger than 100 ms

  2. the observed t lies outside the range expected by chance if there were no true difference

  3. every participant shows the difference

  4. the difference is important for performance

correct answer: B

Review (MCQs 6)

  1. Expert basketball players classified true and fake passes “above chance”. This means that their accuracy was:
  1. 100%

  2. significantly greater than the 50% expected from guessing

  3. greater than that of every novice

  4. equal to 50%

correct answer: B

Next session

Please read the article during Reading Week:

Navarro, M., van der Kamp, J., Ranvaud, R., & Savelsbergh, G. J. P. (2013). The mere presence of a goalkeeper affects the accuracy of penalty kicks. Journal of Sports Sciences, 31(9), 921–929.